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696 lines
25 KiB
Java
696 lines
25 KiB
Java
/*
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* Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.java2d.metal;
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import sun.awt.SunHints;
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import sun.awt.image.PixelConverter;
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import sun.java2d.SunGraphics2D;
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import sun.java2d.SurfaceData;
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import sun.java2d.SurfaceDataProxy;
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import sun.java2d.loops.CompositeType;
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import sun.java2d.loops.GraphicsPrimitive;
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import sun.java2d.loops.MaskFill;
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import sun.java2d.loops.SurfaceType;
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import sun.java2d.pipe.ParallelogramPipe;
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import sun.java2d.pipe.PixelToParallelogramConverter;
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import sun.java2d.pipe.RenderBuffer;
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import sun.java2d.pipe.TextPipe;
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import sun.java2d.pipe.hw.AccelSurface;
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import java.awt.*;
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import java.awt.image.ColorModel;
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import java.awt.image.Raster;
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import static sun.java2d.metal.MTLContext.MTLContextCaps.CAPS_EXT_LCD_SHADER;
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import static sun.java2d.metal.MTLContext.MTLContextCaps.CAPS_EXT_TEXRECT;
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import static sun.java2d.pipe.BufferedOpCodes.*;
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import static sun.java2d.pipe.hw.ContextCapabilities.*;
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public abstract class MTLSurfaceData extends SurfaceData
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implements AccelSurface {
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/**
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* Pixel formats
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*/
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public static final int PF_INT_ARGB = 0;
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public static final int PF_INT_ARGB_PRE = 1;
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public static final int PF_INT_RGB = 2;
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public static final int PF_INT_RGBX = 3;
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public static final int PF_INT_BGR = 4;
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public static final int PF_INT_BGRX = 5;
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public static final int PF_USHORT_565_RGB = 6;
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public static final int PF_USHORT_555_RGB = 7;
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public static final int PF_USHORT_555_RGBX = 8;
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public static final int PF_BYTE_GRAY = 9;
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public static final int PF_USHORT_GRAY = 10;
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public static final int PF_3BYTE_BGR = 11;
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/**
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* SurfaceTypes
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*/
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private static final String DESC_MTL_SURFACE = "MTL Surface";
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private static final String DESC_MTL_SURFACE_RTT =
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"MTL Surface (render-to-texture)";
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private static final String DESC_MTL_TEXTURE = "MTL Texture";
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static final SurfaceType MTLSurface =
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SurfaceType.Any.deriveSubType(DESC_MTL_SURFACE,
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PixelConverter.ArgbPre.instance);
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static final SurfaceType MTLSurfaceRTT =
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MTLSurface.deriveSubType(DESC_MTL_SURFACE_RTT);
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static final SurfaceType MTLTexture =
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SurfaceType.Any.deriveSubType(DESC_MTL_TEXTURE);
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protected static MTLRenderer mtlRenderPipe;
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protected static PixelToParallelogramConverter mtlTxRenderPipe;
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protected static ParallelogramPipe mtlAAPgramPipe;
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protected static MTLTextRenderer mtlTextPipe;
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protected static MTLDrawImage mtlImagePipe;
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/** This will be true if the fbobject system property has been enabled. */
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private static boolean isFBObjectEnabled;
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/** This will be true if the lcdshader system property has been enabled.*/
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private static boolean isLCDShaderEnabled;
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/** This will be true if the biopshader system property has been enabled.*/
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private static boolean isBIOpShaderEnabled;
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/** This will be true if the gradshader system property has been enabled.*/
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private static boolean isGradShaderEnabled;
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static {
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if (!GraphicsEnvironment.isHeadless()) {
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// fbobject currently enabled by default; use "false" to disable
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String fbo = java.security.AccessController.doPrivileged(
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new sun.security.action.GetPropertyAction(
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"java2d.metal.fbobject"));
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isFBObjectEnabled = !"false".equals(fbo);
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// lcdshader currently enabled by default; use "false" to disable
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String lcd = java.security.AccessController.doPrivileged(
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new sun.security.action.GetPropertyAction(
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"java2d.metal.lcdshader"));
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isLCDShaderEnabled = !"false".equals(lcd);
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// biopshader currently enabled by default; use "false" to disable
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String biop = java.security.AccessController.doPrivileged(
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new sun.security.action.GetPropertyAction(
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"java2d.metal.biopshader"));
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isBIOpShaderEnabled = !"false".equals(biop);
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// gradshader currently enabled by default; use "false" to disable
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String grad = java.security.AccessController.doPrivileged(
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new sun.security.action.GetPropertyAction(
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"java2d.metal.gradshader"));
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isGradShaderEnabled = !"false".equals(grad);
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MTLRenderQueue rq = MTLRenderQueue.getInstance();
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mtlImagePipe = new MTLDrawImage();
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mtlTextPipe = new MTLTextRenderer(rq);
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mtlRenderPipe = new MTLRenderer(rq);
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if (GraphicsPrimitive.tracingEnabled()) {
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mtlTextPipe = mtlTextPipe.traceWrap();
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//The wrapped mtlRenderPipe will wrap the AA pipe as well...
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//mtlAAPgramPipe = mtlRenderPipe.traceWrap();
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}
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mtlAAPgramPipe = mtlRenderPipe.getAAParallelogramPipe();
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mtlTxRenderPipe =
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new PixelToParallelogramConverter(mtlRenderPipe,
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mtlRenderPipe,
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1.0, 0.25, true);
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MTLBlitLoops.register();
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MTLMaskFill.register();
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MTLMaskBlit.register();
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}
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}
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protected final int scale;
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protected final int width;
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protected final int height;
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protected int type;
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private MTLGraphicsConfig graphicsConfig;
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// these fields are set from the native code when the surface is
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// initialized
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private int nativeWidth;
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private int nativeHeight;
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/**
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* Returns the appropriate SurfaceType corresponding to the given OpenGL
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* surface type constant (e.g. TEXTURE -> MTLTexture).
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*/
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private static SurfaceType getCustomSurfaceType(int oglType) {
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switch (oglType) {
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case TEXTURE:
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return MTLTexture;
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case RT_TEXTURE:
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return MTLSurfaceRTT;
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default:
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return MTLSurface;
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}
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}
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static void swapBuffers(long window) {
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MTLRenderQueue rq = MTLRenderQueue.getInstance();
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rq.lock();
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try {
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RenderBuffer buf = rq.getBuffer();
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rq.ensureCapacityAndAlignment(12, 4);
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buf.putInt(SWAP_BUFFERS);
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buf.putLong(window);
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rq.flushNow();
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} finally {
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rq.unlock();
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}
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}
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private native void initOps(MTLGraphicsConfig gc, long pConfigInfo, long pPeerData, long layerPtr,
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int xoff, int yoff, boolean isOpaque);
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private MTLSurfaceData(MTLLayer layer, MTLGraphicsConfig gc,
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ColorModel cm, int type, int width, int height)
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{
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super(getCustomSurfaceType(type), cm);
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this.graphicsConfig = gc;
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this.type = type;
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setBlitProxyKey(gc.getProxyKey());
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// TEXTURE shouldn't be scaled, it is used for managed BufferedImages.
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scale = type == TEXTURE ? 1 : gc.getDevice().getScaleFactor();
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this.width = width * scale;
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this.height = height * scale;
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long pConfigInfo = gc.getNativeConfigInfo();
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long layerPtr = 0L;
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boolean isOpaque = true;
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if (layer != null) {
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layerPtr = layer.getPointer();
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isOpaque = layer.isOpaque();
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}
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initOps(gc, pConfigInfo, 0, layerPtr, 0, 0, isOpaque);
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}
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@Override //SurfaceData
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public GraphicsConfiguration getDeviceConfiguration() {
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return graphicsConfig;
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}
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/**
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* Creates a SurfaceData object representing the intermediate buffer
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* between the Java2D flusher thread and the AppKit thread.
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*/
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public static MTLLayerSurfaceData createData(MTLLayer layer) {
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MTLGraphicsConfig gc = (MTLGraphicsConfig)layer.getGraphicsConfiguration();
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Rectangle r = layer.getBounds();
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return new MTLLayerSurfaceData(layer, gc, r.width, r.height);
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}
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/**
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* Creates a SurfaceData object representing an off-screen buffer (either a
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* FBO or Texture).
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*/
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public static MTLOffScreenSurfaceData createData(MTLGraphicsConfig gc,
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int width, int height, ColorModel cm, Image image, int type) {
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return new MTLOffScreenSurfaceData(gc, width, height, image, cm,
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type);
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}
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@Override
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public double getDefaultScaleX() {
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return scale;
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}
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@Override
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public double getDefaultScaleY() {
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return scale;
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}
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@Override
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public Rectangle getBounds() {
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return new Rectangle(width, height);
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}
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protected native void clearWindow();
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protected native boolean initTexture(long pData, boolean isOpaque, int width, int height);
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protected native boolean initRTexture(long pData, boolean isOpaque, int width, int height);
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protected native boolean initFlipBackbuffer(long pData);
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@Override
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public SurfaceDataProxy makeProxyFor(SurfaceData srcData) {
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return MTLSurfaceDataProxy.createProxy(srcData, graphicsConfig);
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}
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/**
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* Note: This should only be called from the QFT under the AWT lock.
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* This method is kept separate from the initSurface() method below just
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* to keep the code a bit cleaner.
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*/
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private void initSurfaceNow(int width, int height) {
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boolean isOpaque = (getTransparency() == Transparency.OPAQUE);
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boolean success = false;
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switch (type) {
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case TEXTURE:
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success = initTexture(getNativeOps(), isOpaque, width, height);
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break;
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case RT_TEXTURE:
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success = initRTexture(getNativeOps(), isOpaque, width, height);
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break;
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case FLIP_BACKBUFFER:
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success = initFlipBackbuffer(getNativeOps());
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break;
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default:
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break;
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}
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if (!success) {
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throw new OutOfMemoryError("can't create offscreen surface");
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}
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}
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/**
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* Initializes the appropriate OpenGL offscreen surface based on the value
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* of the type parameter. If the surface creation fails for any reason,
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* an OutOfMemoryError will be thrown.
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*/
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protected void initSurface(final int width, final int height) {
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MTLRenderQueue rq = MTLRenderQueue.getInstance();
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rq.lock();
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try {
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switch (type) {
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case TEXTURE:
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case RT_TEXTURE:
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// need to make sure the context is current before
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// creating the texture or fbobject
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MTLContext.setScratchSurface(graphicsConfig);
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break;
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default:
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break;
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}
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rq.flushAndInvokeNow(new Runnable() {
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public void run() {
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initSurfaceNow(width, height);
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}
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});
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} finally {
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rq.unlock();
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}
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}
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/**
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* Returns the MTLContext for the GraphicsConfig associated with this
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* surface.
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*/
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public final MTLContext getContext() {
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return graphicsConfig.getContext();
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}
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/**
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* Returns the MTLGraphicsConfig associated with this surface.
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*/
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final MTLGraphicsConfig getMTLGraphicsConfig() {
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return graphicsConfig;
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}
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/**
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* Returns one of the surface type constants defined above.
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*/
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public final int getType() {
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return type;
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}
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/**
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* For now, we can only render LCD text if:
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* - the fragment shader extension is available, and
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* - the source color is opaque, and
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* - blending is SrcOverNoEa or disabled
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* - and the destination is opaque
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*
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* Eventually, we could enhance the native OGL text rendering code
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* and remove the above restrictions, but that would require significantly
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* more code just to support a few uncommon cases.
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*/
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public boolean canRenderLCDText(SunGraphics2D sg2d) {
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return
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sg2d.surfaceData.getTransparency() == Transparency.OPAQUE &&
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sg2d.paintState <= SunGraphics2D.PAINT_OPAQUECOLOR &&
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(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY ||
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(sg2d.compositeState <= SunGraphics2D.COMP_ALPHA && canHandleComposite(sg2d.composite)));
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}
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private boolean canHandleComposite(Composite c) {
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if (c instanceof AlphaComposite) {
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AlphaComposite ac = (AlphaComposite)c;
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return ac.getRule() == AlphaComposite.SRC_OVER && ac.getAlpha() >= 1f;
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}
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return false;
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}
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public void validatePipe(SunGraphics2D sg2d) {
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TextPipe textpipe;
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boolean validated = false;
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// MTLTextRenderer handles both AA and non-AA text, but
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// only works with the following modes:
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// (Note: For LCD text we only enter this code path if
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// canRenderLCDText() has already validated that the mode is
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// CompositeType.SrcNoEa (opaque color), which will be subsumed
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// by the CompositeType.SrcNoEa (any color) test below.)
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if (/* CompositeType.SrcNoEa (any color) */
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(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY &&
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sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) ||
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/* CompositeType.SrcOver (any color) */
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(sg2d.compositeState == SunGraphics2D.COMP_ALPHA &&
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sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR &&
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(((AlphaComposite)sg2d.composite).getRule() ==
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AlphaComposite.SRC_OVER)) ||
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/* CompositeType.Xor (any color) */
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(sg2d.compositeState == SunGraphics2D.COMP_XOR &&
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sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR))
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{
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textpipe = mtlTextPipe;
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} else {
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// do this to initialize textpipe correctly; we will attempt
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// to override the non-text pipes below
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super.validatePipe(sg2d);
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textpipe = sg2d.textpipe;
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validated = true;
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}
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PixelToParallelogramConverter txPipe = null;
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MTLRenderer nonTxPipe = null;
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if (sg2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON) {
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if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
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if (sg2d.compositeState <= SunGraphics2D.COMP_XOR) {
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txPipe = mtlTxRenderPipe;
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nonTxPipe = mtlRenderPipe;
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}
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} else if (sg2d.compositeState <= SunGraphics2D.COMP_ALPHA) {
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if (MTLPaints.isValid(sg2d)) {
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txPipe = mtlTxRenderPipe;
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nonTxPipe = mtlRenderPipe;
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}
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// custom paints handled by super.validatePipe() below
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}
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} else {
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if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
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if (graphicsConfig.isCapPresent(CAPS_PS30) &&
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(sg2d.imageComp == CompositeType.SrcOverNoEa ||
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sg2d.imageComp == CompositeType.SrcOver))
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{
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if (!validated) {
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super.validatePipe(sg2d);
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validated = true;
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}
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PixelToParallelogramConverter aaConverter =
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new PixelToParallelogramConverter(sg2d.shapepipe,
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mtlAAPgramPipe,
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1.0/8.0, 0.499,
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false);
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sg2d.drawpipe = aaConverter;
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sg2d.fillpipe = aaConverter;
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sg2d.shapepipe = aaConverter;
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} else if (sg2d.compositeState == SunGraphics2D.COMP_XOR) {
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// install the solid pipes when AA and XOR are both enabled
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txPipe = mtlTxRenderPipe;
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nonTxPipe = mtlRenderPipe;
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}
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}
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// other cases handled by super.validatePipe() below
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}
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if (txPipe != null) {
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if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
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sg2d.drawpipe = txPipe;
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sg2d.fillpipe = txPipe;
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} else if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
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sg2d.drawpipe = txPipe;
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sg2d.fillpipe = nonTxPipe;
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} else {
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sg2d.drawpipe = nonTxPipe;
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sg2d.fillpipe = nonTxPipe;
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}
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// Note that we use the transforming pipe here because it
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// will examine the shape and possibly perform an optimized
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// operation if it can be simplified. The simplifications
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// will be valid for all STROKE and TRANSFORM types.
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sg2d.shapepipe = txPipe;
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} else {
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if (!validated) {
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super.validatePipe(sg2d);
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}
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}
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// install the text pipe based on our earlier decision
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sg2d.textpipe = textpipe;
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// always override the image pipe with the specialized OGL pipe
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sg2d.imagepipe = mtlImagePipe;
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}
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@Override
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protected MaskFill getMaskFill(SunGraphics2D sg2d) {
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if (sg2d.paintState > SunGraphics2D.PAINT_ALPHACOLOR) {
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/*
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* We can only accelerate non-Color MaskFill operations if
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* all of the following conditions hold true:
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* - there is an implementation for the given paintState
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* - the current Paint can be accelerated for this destination
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* - multitexturing is available (since we need to modulate
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* the alpha mask texture with the paint texture)
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*
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* In all other cases, we return null, in which case the
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* validation code will choose a more general software-based loop.
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*/
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|
if (!MTLPaints.isValid(sg2d) ||
|
|
!graphicsConfig.isCapPresent(CAPS_MULTITEXTURE))
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
return super.getMaskFill(sg2d);
|
|
}
|
|
|
|
public void flush() {
|
|
invalidate();
|
|
MTLRenderQueue rq = MTLRenderQueue.getInstance();
|
|
rq.lock();
|
|
try {
|
|
// make sure we have a current context before
|
|
// disposing the native resources (e.g. texture object)
|
|
MTLContext.setScratchSurface(graphicsConfig);
|
|
|
|
RenderBuffer buf = rq.getBuffer();
|
|
rq.ensureCapacityAndAlignment(12, 4);
|
|
buf.putInt(FLUSH_SURFACE);
|
|
buf.putLong(getNativeOps());
|
|
|
|
// this call is expected to complete synchronously, so flush now
|
|
rq.flushNow();
|
|
} finally {
|
|
rq.unlock();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if the surface is an on-screen window surface or
|
|
* a FBO texture attached to an on-screen CALayer.
|
|
*
|
|
* Needed by Mac OS X port.
|
|
*/
|
|
public boolean isOnScreen() {
|
|
return getType() == WINDOW;
|
|
}
|
|
|
|
private native long getMTLTexturePointer(long pData);
|
|
|
|
/**
|
|
* Returns native resource of specified {@code resType} associated with
|
|
* this surface.
|
|
*
|
|
* Specifically, for {@code MTLSurfaceData} this method returns the
|
|
* the following:
|
|
* <pre>
|
|
* TEXTURE - texture id
|
|
* </pre>
|
|
*
|
|
* Note: the resource returned by this method is only valid on the rendering
|
|
* thread.
|
|
*
|
|
* @return native resource of specified type or 0L if
|
|
* such resource doesn't exist or can not be retrieved.
|
|
* @see AccelSurface#getNativeResource
|
|
*/
|
|
public long getNativeResource(int resType) {
|
|
if (resType == TEXTURE) {
|
|
return getMTLTexturePointer(getNativeOps());
|
|
}
|
|
return 0L;
|
|
}
|
|
|
|
public Raster getRaster(int x, int y, int w, int h) {
|
|
throw new InternalError("not implemented yet");
|
|
}
|
|
|
|
@Override
|
|
public boolean copyArea(SunGraphics2D sg2d, int x, int y, int w, int h,
|
|
int dx, int dy) {
|
|
if (sg2d.compositeState >= SunGraphics2D.COMP_XOR) {
|
|
return false;
|
|
}
|
|
mtlRenderPipe.copyArea(sg2d, x, y, w, h, dx, dy);
|
|
return true;
|
|
}
|
|
|
|
public Rectangle getNativeBounds() {
|
|
MTLRenderQueue rq = MTLRenderQueue.getInstance();
|
|
rq.lock();
|
|
try {
|
|
return new Rectangle(nativeWidth, nativeHeight);
|
|
} finally {
|
|
rq.unlock();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A surface which implements an intermediate buffer between
|
|
* the Java2D flusher thread and the AppKit thread.
|
|
*
|
|
* This surface serves as a buffer attached to a MTLLayer and
|
|
* the layer redirects all painting to the buffer's graphics.
|
|
*/
|
|
public static class MTLLayerSurfaceData extends MTLSurfaceData {
|
|
|
|
private final MTLLayer layer;
|
|
|
|
private MTLLayerSurfaceData(MTLLayer layer, MTLGraphicsConfig gc,
|
|
int width, int height) {
|
|
super(layer, gc, gc.getColorModel(), RT_TEXTURE, width, height);
|
|
this.layer = layer;
|
|
initSurface(this.width, this.height);
|
|
}
|
|
|
|
@Override
|
|
public SurfaceData getReplacement() {
|
|
return layer.getSurfaceData();
|
|
}
|
|
|
|
@Override
|
|
public boolean isOnScreen() {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public Object getDestination() {
|
|
return layer.getDestination();
|
|
}
|
|
|
|
@Override
|
|
public int getTransparency() {
|
|
return layer.getTransparency();
|
|
}
|
|
|
|
@Override
|
|
public void invalidate() {
|
|
super.invalidate();
|
|
clearWindow();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* SurfaceData object representing an off-screen buffer (either a FBO or
|
|
* Texture).
|
|
+ */
|
|
public static class MTLOffScreenSurfaceData extends MTLSurfaceData {
|
|
private final Image offscreenImage;
|
|
|
|
public MTLOffScreenSurfaceData(MTLGraphicsConfig gc, int width,
|
|
int height, Image image,
|
|
ColorModel cm, int type) {
|
|
super(null, gc, cm, type, width, height);
|
|
offscreenImage = image;
|
|
initSurface(this.width, this.height);
|
|
}
|
|
|
|
@Override
|
|
public SurfaceData getReplacement() {
|
|
return restoreContents(offscreenImage);
|
|
}
|
|
|
|
/**
|
|
* Returns destination Image associated with this SurfaceData.
|
|
*/
|
|
@Override
|
|
public Object getDestination() {
|
|
return offscreenImage;
|
|
}
|
|
}
|
|
|
|
|
|
// additional cleanup
|
|
private static native void destroyCGLContext(long ctx);
|
|
|
|
public static void destroyOGLContext(long ctx) {
|
|
if (ctx != 0L) {
|
|
destroyCGLContext(ctx);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Disposes the native resources associated with the given MTLSurfaceData
|
|
* (referenced by the pData parameter). This method is invoked from
|
|
* the native Dispose() method from the Disposer thread when the
|
|
* Java-level MTLSurfaceData object is about to go away.
|
|
*/
|
|
public static void dispose(long pData, MTLGraphicsConfig gc) {
|
|
MTLRenderQueue rq = MTLRenderQueue.getInstance();
|
|
rq.lock();
|
|
try {
|
|
// make sure we have a current context before
|
|
// disposing the native resources (e.g. texture object)
|
|
MTLContext.setScratchSurface(gc);
|
|
RenderBuffer buf = rq.getBuffer();
|
|
rq.ensureCapacityAndAlignment(12, 4);
|
|
buf.putInt(DISPOSE_SURFACE);
|
|
buf.putLong(pData);
|
|
|
|
// this call is expected to complete synchronously, so flush now
|
|
rq.flushNow();
|
|
} finally {
|
|
rq.unlock();
|
|
}
|
|
}
|
|
}
|